The NRL Match Directors are proud of the product that they put out. We believe that the NRL MDs have put on matches that are tough, competitive, and fair. They are welcoming to new shooters, but still challenge experienced shooters. However, we have seen a new trend in other competitions throughout the nation. This new trend is points matches or meatball matches. For those of you that are unaware of what a meatball match is, here is an explanation. A meatball match is when very large targets are used in simple courses of fire with little to no wind. The result is that most of the competitors hit nearly all of the targets. When this occurs in conjunction with a percentage biased scoring system, most of the shooters will walk away with very high points. In plain English, 50 out of 100 shooters will walk away with 85 to 90 points out of a possible 100. In contrast, if another match utilizes challenging-sized targets with heavy wind, only the top 5 or 10 shooters will walk away with 85 to 90 points, and most of the shooters will be between 50 to 70 points out of a possible 100. This makes the more challenging matchs participants suffer, getting less points.
This trend has essentially created a false-economy in matches. No longer are shooters wanting to participate in matches that are fun, well ran, and challenging. Instead, they are forced to participate in these meatball matches in order to remain competitive and qualify for whatever the end game is. The NRL Match Directors did not want to see this trend infect the NRL. And so, we sought advice from our shooters and our own Match Directors. The shooters have demanded fun and challenging events, where every impact is earned. And so, the Match Directors have taken steps to ensure that we do not fall into this pit.
Tyler Frehner, Director of Match Operations.
We created a solution in two-parts: sharing guidelines for target sizes & making a scoring adjustment.
The target guideline that the Match Directors have written is a maximum target size of 2 MOA for prone shooting and 3 MOA for barricade shooting. Please keep in mind the word guideline. Because it is a guideline, the MD has the flexibility to remain creative, while understanding what expectations are.
Now that you heard the background, and our best possible solution embraced, you want to know how the scoring works. The scoring adjustment was originally brought to us by Arizona Co-match Director Rusty Ulmer. This is a combination of percentage-based scoring (like last year) and placement-based scoring. There are flaws in each scoring system alone, and so combining them, gives us a better balance. This and many other solutions to this problem were brought to the NRL Membership to ensure we were providing fair solutions to the growing Meatball Match problem. This system of scoring is what we all perceived to be what made the most sense. It still awards excellent performance but negates chasing points at possible easy matches.
2019 Pro-Active Solution – Your Match Score
COMBINATION OF PERCENTAGE-BASED SCORING & PLACEMENT-BASED SCORING
This combination of Percentage-based and Placement-based accomplishes our goals:
The new scoring solution awards shooting excellence with percentage of the Top Shooter, and eliminates the possible more-than-half get 90% hit ratio / meat-ball match.
FORMULA: [(Percentage Based- Points + Placement Based- Points)] / 2 = 2019 NRL SEASON POINTS
How do you calculate your Percentage-based points and your Placement-based points, to enter them into the formula mentioned above?
— PERCENTAGE-BASED POINTS ALONE —
The winner of match gets 100% and everybody else gets their points divided by the winners points for their percentage score.
Pros: It awards shooters for their excellence, as a percentage of the Top Shooters score.
Cons: If too many people hit most of the targets, now many competitors walk away with a 90% hit ratio, and everybody walks away with a ton of points. To some degree, competitors get a ton of points.
How-to Calculate Your PERCENTAGE-based portion of your Score:
STEP 1: Take your match points, divide by the Top Shooters points, then multiple that by 100.
Formula: [ (Your match Points) / (Top Shooters Points) ] x 100 =
For example: Say you received 151.00 match points, and the top shooter received 200.50.
Answer: [151 / 200.5] x 100 = 75.31
This is your Percentage-based Points portion (similar to seen last year).
— PLACEMENT-BASED POINTS ALONE —
The 1st Place shooter gets 100 Placement Points, the Last Place shooter gets 0 Placement Points.
Pros: It spreads everybody out, solving the meat-ball match problem.
Cons: It awards shooters for their placement. It does not weigh 1st place vs 2nd place compared to 2nd place vs 3rd place compared to 99th vs 100th.
How-to Calculate Your PLACEMENT-based portion of your Score:
STEP 1: Write Down Your Rank from the match & Subtract 1 (you subtract 1, because 1st Place Shooter is removed from this calculation)
- If you came in 1st Place: write down 100 for your placement portion of your score, and do not proceed to the following steps.
- If you came in last Place: write down 0 for your placement portion of your score, and do not proceed to the following steps.
- Did you come in 2nd, 3rd, 4th, or? Take that number and Subtract 1. Proceed to Step 2.
Formula: [Rank] 1 = ____
For example: Say you came in 42nd place.
Answer: 42 – 1 = 41
STEP 2: Write Down Total # of Shooters & Subtract 1 (you subtract 1, because 1st Place Shooter is removed from this calculation).
- Shooters that registered, but didnt show up and compete, are not counted in Total # of shooters.
- Shooters who were DQd are counted in the Total # of shooters, as you still competed against them.
Formula: [Total # of Shooters] 1 = _____
For example: Say there were 108 competitors that showed up and shot the course of fire.
Answer: 108 1 = 107
STEP 3: Take Answer in STEP 1 & divide it by Answer in STEP 2, then multiple that by 100.
- Many times, matches have more or less than exactly 100 competitors, so this formula helps get you the even rank deduction youll need to remove from the Top shooters 100 points.
Formula: [ (Rank – 1) / (Total # of Shooters 1) ] x 100 = _____
For example: Grab answer in Step 1, divide by answer in Step 2, then multiple that by 100.
Answer: (41 / 107) x 100 = 38.32
STEP 4: Take your answer in STEP 3 and deduct that from the Top Shooters 100 points. This is your placement score.
Formula: 100 [Rank deduction] = _____
For example: Take 100 and subtract the answer in STEP 3.
Answer: 100 38.32 = 61.68
This is your Placement-based Points portion.
COMBINATION OF PERCENTAGE-BASED & PLACEMENT-BASED
Now, you have your Percentage & Placement based portions to get your 2019 NRL Points!
FORMULA: [ (Percentage-based Points + Placement-based Points) ] / 2 = 2019 NRL POINTS
For example: Using the numbers in the example above 75.31 is your Percentage-based points, and 61.68 is your Placement-based points.
Answer: (75.31 + 61.68) / 2 = 68.50